Class: UFOW_LayerHandler
class FOGOFWAR_API UFOW_LayerHandler
: public UObject;
Reflection-enabled
Specifiers:
- Blueprintable
The layer handler allow you to change the computation order of the different UFOW_LayerSetting
- Layer will modify the fog state in the given order, which means that a modification can be overriden by an other layer
- Enable or disable the collision drawing optimisation by changing DrawFOWCollider
Documentation built with Unreal-Doc
v1.0.9 tool by PsichiX