LFOW V1.2.0
Adding the new features Stealth Area and Heat Texture to the plugin. Adding MOBA template, documentation, and many fixes.
Features
Stealth Area: Allows bush mechanics to be added to the games.Heat Texture: Smooths the state transition of the fog.Texture Sample SceneCapture: Previously, only the camera texture sample was available.
Fixes
SetDrawingEntityTeam: If the actor was an entity, the team wasn't set.TextureSample: Some texture samples were calling ShrinkSample, generating an incorrect AABB.Listen Server: During play in the editor, NetMode was being set too late for correct initialization of the FOW, so an alternative method is now used.Loading: A save could generate some blinking.Tile Merging: Has been revised to correctly fit with the heat texture.
Documentation
Networkarchitecture documentation has been added.MOBAtemplate documentation has been added.Heat Texturetutorial documentation has been added.Materialtutorial documentation has been added.Stealth Areatutorial documentation has been added.Teamstutorial documentation has been added.Toggle Rendertutorial documentation has been added.
LayeredFOW_Demo
- A template for a
MOBAgame is now provided in this project. You can migrate theMOBATemplatefolder to yourUE5.4 projectto set up an online game.
That's all for this update. Don't hesitate to ping me on my Discord if you find issues or if you'd like to submit a feature idea!
Next Features to Come
Linuxcompilation.Renderingfeature should come next.
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